Kelly Smyth
About the Artist
As an artist and creator, I am dedicated to learning what makes characters appealing and how to convey their personalities and motivations. Through Otis, I have explored the creative pipeline through my classes, with teachers as directors and myself as a designer. So far in my education, I have studied the ins and outs of concept development, 2D and 3D animation, life drawing, storyboarding and screenplay, and basic motion design. While primarily using CLIP Studio for my personal work, I am able to draft storyboards, animate pre-rigged characters in MAYA, and use Adobe Illustrator and Premiere to showcase my ideas.
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